![]() Becomes a Brick Joke later on, as Team A.C.T.Both options end the same, as faking it results in Jumpluff pointing out that you haven't eaten breakfast yet, while saying you're fine causes the partner to get angry at you for missing the cues. Either the player character can jump in on the act, or misread the cues entirely. During your rescue mission to save Shiftry in Silent Chasm, when your partner hears the story of a monster (actually Zapdos) residing in the depths of the dungeon, they fake a stomachache to get out of it.If you speak to Gulpin for info regarding how to remember moves, it'll say this: In the early morning before you and your partner flee, you can talk to some of the sleepy folks of the town.During the scene where Gengar is telling the villagers about the player supposedly being the human from the Ninetales Curse, Wigglytuff is at the side, behind the others, moving up and down while trying to get a view of what's going on. ![]() The partner awkwardly changing the topic often comes across as them being the Straight Man to your Cloud Cuckoolander. Any time you go with the quirkier dialogue options tends to wind up hilarious, since the game always ends up getting back to the plot either way.Even better that in the Rescue Team DX remake, Pelipper flies off at fast-forward animation before the Partner's glare.Even better, the source of the conflict really did come from space.Your Partner: What's wrong with you?! Saying all these ridiculous things! I wish you'd be more considerate before making jokes! Of course, in comes Pelipper with the mail as your partner asks if he could take you and your partner up to space. If you select 'If you go, you'll find out', your partner will ask how they'll get to space, and if your pick 'Fly there', your partner will wonder HOW they're supposed to fly. If you select 'It's in space.', your partner will be surprised and ask exactly where it is. One of the dialogue options for the day after the Xatu mission, you and your partner have a conversation about what the world's balance is.Even more hilarious is that at the end, Kecleon has knocked out everyone who has ever participated in the dojo, and is TRYING TO ATTACK THEM FURTHER, only to be held back by Makuhita! Taken even further in this promotional short where it's revealed that Kecleon apparently Does Not Know His Own Strength and has a tendency to BLACK OUT when he's battling and when he comes to, realizes he has caused catastrophic damage.In Red/Blue Mystery Dungeon, a letter from Pelipper suggests that one of the Kecleon who sells to you in the square just ventures out into dungeons to sell stuff and gets angry easily. In every Mystery Dungeon game, Kecleon only appears as a merchant to sell stuff to you, and in dungeons if you steal from it an endless horde of IMMENSELY high leveled Kecleon will warp in and defeat you, unless you are as high leveled as them, and even then you're still pretty much doomed.This world is entirely inhabited by Pokemon and not even they know what they look like! Post-game the letters discuss Pokemon mysteries, like what Shellder and Shelgon look like inside their shells. You get letters from Pelipper detailing jobs and how to play the game. ![]() Cue Face Fault from your partner (and the two Magnemite in the originals only). When your partner asks you to show them, you are forced to pick between two options saying you can't. ![]() Afterwards, you are forced to be a Bad Liar by claiming either your body stretches or you can fly.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |